//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//					       MAIN CONFIG
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯



//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//					       MENU CONFIG
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯


alias sigmenuoff  

alias menu_0      "menu_off   ;alias menu_toggle menu_1"
alias menu_1      "menu_select;alias menu_toggle menu_0"
alias menu_toggle menu_1

alias sigmenuoff  "alias menu_toggle menu_1;save"

//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//					       AIMBOT CONFIG
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯


// automatic burst settings by bunny771
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are:
//    1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
// 
setburst ak47 1 10 1 0 0.05 0        
setburst ak47 2 20 0.25 0.35 0.05 0    
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52   
setburst aug 1 30 1 0 0.05 0           
setburst aug 2 60 0.25 0.35 0.05 0     
setburst aug 3 110 0.15 0.45 0.05 4    
setburst aug 4 999 0.05 0.43 0.2 12    
setburst awp 1 3 1 0 0.02 0            
setburst awp 2 5 1 0 0.04 16           
setburst awp 3 999 1 0 0.45 28          
setburst c4 1 999 1 0 0 2              
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0                 
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0            
setburst scout 2 5 1 0 0.04 16           
setburst scout 3 999 1 0 0.45 28          
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0

// syntax of avadd :
//  first param -> 0=stand, 1=duck
//  second param -> height
//  third param -> forward
//  last param -> right
alias HeadBunnySD  "avadd 0  20 6 2   13.5 6 -6   15 6 6   10 -3 0  -32 -7 5   -32 5 -4.5; avadd 1  20 3 2   17 -2 -5   15 -5 8  -17 0 -8  -15 -16 5"
alias HeadBunny    "avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
alias HeartBunny   "avclear;avadd 0   10 5 0;avadd 1 15   0  0;HeadBunnySD;init aim HeartBunny  ;txt *** Aiming: aim for HEART   (bunny771) ***"
alias StomachBunny "avclear;avadd 0    0 0 0;avadd 1  7  -5  0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
alias TestieBunny  "avclear;avadd 0 -7.5 0 0;avadd 1  2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
alias heart        "avclear;avadd 0   20 0 0;avadd 1  20 0   0; txt :: Vampire Slayer Heart ::"

alias NewAimHead "init aim NewAimHead;avclear; avadd 0  20.7 8.01  3.6     13.5 6 -6    15 6 6   10 -3 0  -32 -7 5   -32 5 -4.5; avadd 1 22.4 6.01 3.6  17 -2 -5   15 -5 8  -17 0   -8  -15 -16 5;txt *** Aiming: NEW HEADSHOT DELUXE (bunny771) ***" 
NewAimHead

// G0dlike AK47 by AJP
alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
alias L337ak47vecx "avclear;GA1;recoil 1.51337;txt G0dlike AK - AJP

// G0dlike M4A1 by AJP
alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1"
alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4"
alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4"
alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1"
alias L337coltsettings "recoil 1.1;pred 1;predahead .075"
alias L337coltvecx "L337coltload;L337coltsettings;txt G0dlike M4A1 - AJP"

// G0dlike SIG by AJP
alias L337sig1 "avadd 0 22.1 6.45 2.56" 
alias L337sig2 "avadd 0 23.90 5.98 0.67" 
alias L337sig3 "avadd 0 20.65 6.77 2.65"
alias L337sig4 "avadd 0 22.65 8.98 2.11" 
alias L337sig5 "avadd 0 21.89 7.984 2.44" 
alias L337sig6 "avadd 0 21.3 8.33 2.1"
alias L337sig7 "avadd 1 25.03 3.89 0.67" 
alias L337sig8 "avadd 1 23.957 3.65 2.889" 
alias L337sig9 "avadd 1 26.89 3.4 0.3" 
alias L337sigloading "avclear;L337sig1;L337sig2;L337sig3;L337sig4;L337sig5;L337sig6;L337sig7;
L337sig8;L337sig9"
alias L337sigset "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.7;pred 1;predahead .075"
alias L337sigvecx "L337sigloading;L337sigset;txt txt G0dlike SIG - AJP" 


// G0dlike MP5 by AJP
alias L337mp5vec1 "avadd 0 22.379 4.259 3.291;avadd 1 23.421 4.512 3.159" 
alias L337mp5vec2 "avadd 0 21.2 5.2 0.997;avadd 1 23.421 4.894 2.159"
alias L337mp5load "avclear;avclear 0;avclear 1;L337mp5vec1;L337mp5vec2"
alias L337mp5settings "recoil 1.65;pred 1;predahead .075"
alias L337mp5vecx "L337mp5load;L337mp5settings;txt G0dlike MP5 - AJP"

// G0dlike AUG by AJP
alias L337augvec1 "avadd 0 22.175 4.257 3.223;avadd 1 23.553 4.899 3.456" 
alias L337augload "avclear;avclear 0;avclear 1;L337augvec1"
alias L337augsettings "recoil 1.65;pred 1;predahead .075"
alias L337augvecx "L337augload;L337augsettings;txt G0dlike AUG - AJP"

// OMFG SO L33t MP5 Vec by AJP
alias OMFG1 "avadd 0 23.532110462745280 6.3321823645260 2.432163725482916"
alias OMFG2 "avadd 1 24.63218372837492 6.03213728172845 2.832137268163947"
alias OMFG "avclear;OMFG1;OMFG2; recoil 2.2; txt OMFG SO L33t MP5 Vec!!! - AJP"

// AJPs Ultimate Vecs #1
alias kku1x "avadd 0 22.423 6.525 2.421; avadd 1 26.823 3.431 2.131"
alias kku2x "avadd 0 21.027 7.013 3.521; avadd 1 23.023 3.573 3.527"
alias kku3x "avadd 0 22.731 8.527 3.142; avadd 1 26.991 4.542 2.811"
alias kku4x "avadd 0 22.524 5.819 2.747; avadd 1 26.792 3.457 4.141"
alias kku5x "avadd 0 22.152 9.221 4.011; avadd 1 26.122 6.461 5.732"
alias kku6x "avadd 0 22.311 5.836 2.521; avadd 1 23.542 6.732 3.421"
alias kku7x "avadd 0 20.231 7.331 5.423; avadd 1 26.218 6.426 5.821"
alias kku8x "avadd 0 23.332 7.332 4.325; avadd 1 26.272 6.413 5.432"
alias kku9x "avadd 0 24.328 7.510 2.036; avadd 1 25.847 5.522 2.100"
alias ultimatevecs1 "avclear;avclear 0;avclear 1;kku1x;kku2x;kku3x;kku4x;kku5x;kku6x;kku7x;kku8x;kku9x;recoil 1.7;pred 1;predahead .075;txt AJPs Ultimate Vecs #1"


// AJPs Ultimate Vecs #2
alias kku1 "avadd 0 22.3937 4.4245 3.4987;avadd 0 22.5673 4.5679 3.5221" 
alias kku2 "avadd 0 22.7241 4.6132 3.5371;avadd 1 23.57 4.72 3.65"
alias kku3 "avadd 1 23.37 4.42 3.58;avadd 1 23.42 4.94 3.97"
alias kku4 "avadd 0 22.19 4.36 2.92;avadd 0 21.36 3.96 3.29"
alias kku5 "avadd 1 22.50 9.55 3.69;avadd 1 22.80 9.4 4.89"
alias kku6 "avadd 0 22.379 4.259 3.291;avadd 1 23.421 4.512 3.159"
alias kku7 "avadd 0 22.175 4.257 3.223;avadd 1 23.553 4.899 3.456"
alias ultimatevecs2 "avclear;avclear 0;avclear 1;kku1;kku2;kku3;kku4;kku5;kku6;kku7;recoil 1.65;pred 1;predahead .075;txt AJPs Ultimate Vecs #2"

// AJPs PWN4G3 Vec
alias PWN4931 "avadd 0 22.05 7.60 3.22;avadd 0 22.4 7.47 3.14;avadd 0 22.7 8.49 3.12"
alias PWN4932 "avadd 1 26.80 4.30 3.22;avadd 1 27.70 2.25 3.74;avadd 1 27 4.19 3.80"
alias PWN4G3 "avclear;avclear 0;avclear 1;recoil 1.7;pred 1;predahead .075;aspeed 2.0;PWN4931;PWN4932;txt AJPs PWN4G3 Vec - Go and fucking pwn!!!"


// Signature HS by AJP
alias shs1 "avadd 0 22.24 7.11 3.49 14.99 6.51 3.99; avadd 1 21.411 6.701 4.01 13.2 -3 -4.98"
alias shs2 "avadd 0 22.451 7.099 2.99 15.33 6.52 5.9901; avadd 1 20.999 8.57 3.78 11.29 -4.9 8.01"
alias shs3 "avadd 0 23.01 6.9 3.62 10.98 -3.1 5.1; avadd 1 23.00 6.2 3.333 -21.1 4.89 -8.1" 
alias shs4 "avadd 1 -18.99 -16.6 4.11"
alias AJPsvecx "avclear; shs1; shs2; shs3; shs4; txt Signature HS by AJP"


// randomized aiming
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0

// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0


// xqz2 style 
alias +doaim "aim 1;lock 1"
alias -doaim "aim 0;lock 0"

// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"

// hlh style 
alias +doshoot "aim 1;.wait;.+attack"
alias -doshoot ".-attack; aim 0"

// use this aiming method with a small fov to get around aimbot detection
alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 .-attack"

//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//	CVARBLOCK CONFIG (MAKE THESE TO BYPASS GAY WWCL CONFIG)
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
// needed for auto weapon switch
#console 1
#hud_fastswitch 1

// needed for speed hack
#cl_timeout 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
#fps_max 100
#hideradar
#gl_clear 1
alias nobob1 "#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 0.1"
alias nobob0 "#cl_bob 0.0 ;#cl_bobup 0.0;#cl_bobcycle 0.0"
nobob0
#alias cl_bob
#alias cl_bobup
#alias cl_bobcycle
#alias ex_interp
#alias fps_max
#alias cl_timeout
#alias hud_fastswitch
#alias r_dynamic
#alias chase_active
#alias r_fullbright
#alias gl_wireframe
#alias gl_clear

//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//					       CUSTOMIZE CONFIG
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//============ OGC HOOK PROTECTED KEY BINDINGS  (bind) 
bind alt       "console_toggle"   // shows the OGC console
bind pause       "menu_toggle"      // opens the OGC menu. use the arrow keys while it's open.

//============ HL/CSguard file scanning display
//these two lines show you what files hlguard is scanning for
#alias console
console 1



//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯
//					       STARTUP CONFIG
//¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•'¯¯'•.¸.•¯

#console 1

alias sigblocked
alias siground  
alias sigswitch 

// all cheats off
alias alloff1 "trans 0;smoke 0;flash 0;sniper 0;glow 0;alloff2"
alias alloff2 "recoil 0;jump 0;duck 0;light 0;lock 0;shoot 0;soundfilter 0;speed 0;alloff3"
alias alloff3 "aim 0;lambert 0;wall 0;aimthru 0;barrel 0;spiked 0;alloff4"
alias alloff4 "box 0;glextra 0;weapon 0;name 0;aspeed 0;avdraw 0;alloff5"
alias alloff5 "distance 0;esp 0;info 0;tglow 0;sglow 0;zoom 90;czoom 1000;alloff6"
alias alloff6 "soundfilter 0;bombtimer 0;systime 0;radar 0;cross 0;esp 0;rglow 0;reload 0;alloff7"
alias alloff7 "health_esp 0;tlight 0;grenadeshell 0;chase 0;frag 0"

alias wsec ".slot2"
alias nop  ";"
alias aswitch0 "alias sigswitch nop ;txt -|auto-switch: off |-;alias aswitch aswitch1;init aswitch aswitch0"
alias aswitch1 "alias sigswitch wsec;txt -|auto-switch: on |;alias aswitch aswitch0;init aswitch aswitch1"
aswitch0

// zooming
alias +dozoom "zoom 30"
alias -dozoom "zoom 90"

// continuous zoom: medium 
alias +cm1 "czoom 2"
alias -cm1 "czoom 0;alias +cm +cm2;alias -cm -cm2"
alias +cm2 "czoom 1000"
alias -cm2 "alias +cm +cm1;alias -cm -cm1"
alias +cm +cm1
alias -cm -cm1

// continuous zoom: fast 
alias +cf1 "czoom 4"
alias -cf1 "czoom 0;alias +cf +cf2;alias -cf -cf2"
alias +cf2 "czoom 1000"
alias -cf2 "alias +cf +cf1;alias -cf -cf1"
alias +cf +cf1
alias -cf -cf1

// crosshair
color cross 255 255 255
cross 4

alias save "savecvar cvar.bin;savebinds;init save;txt -| settings saved |-"
alias load "loadcvar cvar.bin;exec bind;exec init;txt -| settings loaded |-"

alias msave "mdl_save m_aim.bin"
alias mload "mdl_load m_aim.bin"
alias xsave "mdl_save x_aim.bin"
alias xload "mdl_load x_aim.bin"

// hud stuff
hud 1;hud 110 110 333 0

// respawn cheat
alias revive     "text Respawning;.chooseteam;.menuselect 6;.chooseteam;.menuselect 5;randomskin"
alias randomskin ".menuselect 5;later 0.1 .slot5;later 0.25 .slot5;later 0.5 .slot5;later 1.0 .slot5"
alias countdown3 "text == 3 ==;later 1 text == 2 ==;later 2 text == 1 =="
alias waitrevive "countdown3;later 3 if is alive nop else revive"

alias respawn_on  "alias respawn_t respawn_off;txt Respawn after dying ON;  alias sigdead waitrevive"
alias respawn_off "alias respawn_t respawn_on ;txt Respawn after dying OFF; alias sigdead"
respawn_off

load