// NOTE:  THIS FILE IS AUTOMATICALLY REGENERATED, 
//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
// Multiplayer options script
//
// Format:
//  Version [float]
//  Options description followed by 
//  Options defaults
//
// Option description syntax:
//
//  "cvar" { "Prompt" { type [ type info ] } { default } }
//
//  type = 
//   BOOL   (a yes/no toggle)
//   STRING
//   NUMBER
//   LIST
//
// type info:
// BOOL                 no type info
// NUMBER       min max range, use -1 -1 for no limits
// STRING       no type info
// LIST          delimited list of options value pairs
//
//
// default depends on type
// BOOL is "0" or "1"
// NUMBER is "value"
// STRING is "value"
// LIST is "index", where index "0" is the first element of the list


// Half-Life Server Configuration Layout Script (stores last settings chosen, too)
// File generated:  Fri Oct 12 04:54:02 PM
//
//
// Cvar	-	Setting

VERSION 1.0

DESCRIPTION SERVER_OPTIONS
{
	"mp_timelimit"
	{
		"更换地图的时间(分)"
		{ NUMBER 0.000000 -1.000000 }
		{ "45.000000" }
	}

	"mp_winlimit"
	{
		"当某方胜利多少次时更换地图"
		{ NUMBER 0.000000 -1.000000 }
		{ "0.000000" }
	}

	"mp_maxrounds"
	{
		"每张地图的最大回合数"
		{ NUMBER 0.000000 -1.000000 }
		{ "0.000000" }
	}

	"mp_roundtime"
	{
		"每回合的时间(分)"
		{ NUMBER 0.000000 15.000000 }
		{ "4.000000" }
	}

	"mp_freezetime"
	{
		"每回合开始前的固定购买武器的时间(秒)"
		{ NUMBER 0.000000 15.000000 }
		{ "0.000000" }
	}

	"mp_buytime"
	{
		"每回合中可以购买武器的时间限制(分)"
		{ NUMBER 0.250000 -1.000000 }
		{ "1.500000" }
	}

	"mp_startmoney"
	{
		"游戏开始时所持有的金钱数量"
		{ NUMBER 800.000000 16000.000000 }
		{ "1500.000000" }
	}

	"mp_footsteps"
	{
		"开启脚步声"
		{ BOOL }
		{ "1" }
	}

	"mp_forcechasecam"
	{
		"玩家死亡后可以观看他人的角度"
		{
			LIST
			"每个玩家" "0"
			"本队队友" "1"
			"不能移动" "2"
		}
		{ "1.000000" }
	}

	"mp_fadetoblack"
	{
		"玩家死亡后屏幕变黑(以免泄露战术布局)"
		{ BOOL }
		{ "0" }
	}

	"mp_friendlyfire"
	{
		"伤害队友"
		{ BOOL }
		{ "0" }
	}

	"mp_tkpunish"
	{
		"伤害队友惩罚"
		{ BOOL }
		{ "1" }
	}

	"mp_autokick"
	{
		"自动踢去没有行动力或离线的玩家"
		{ BOOL }
		{ "1" }
	}

	"mp_hostagepenalty"
	{
		"伤害人质自动踢出的人数限制(0 为不限制)"
		{ NUMBER 0.000000 -1.000000 }
		{ "3.000000" }
	}

	"mp_flashlight"
	{
		"使用战术手电"
		{ BOOL }
		{ "1" }
	}

	"sv_sendvelocity"
	{
		"对于高档服务器开启复杂纹理材质贴图(建议不使用)"
		{ BOOL }
		{ "0" }
	}

}
